// 回傳 Color32 版本
using UnityEngine;
using System.Collections;
public class Test3 : MonoBehaviour {
[Range(-3.14f, 3.14f)]
public float rotate = 0;
// 回傳 Color32 版本
using UnityEngine;
using System.Collections;
public class Test3 : MonoBehaviour {
[Range(-3.14f, 3.14f)]
public float rotate = 0;
基本版:
using UnityEngine;
using System.Collections;
using System.Text.RegularExpressions;
using System;
using System.Text;
using UnityEngine;
using System.Collections;
public class RamTest : MonoBehaviour {
void Start () {
InvokeRepeating ("Refresh", 0, 1);
}
Java Server (會使用 org.json):
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.io.PrintWriter;
import java.net.ServerSocket;